Source code for simphony_mayavi.restore_scene

from itertools import izip
import logging

from apptools.persistence.state_pickler import (load_state, set_state,
                                                update_state, StateSetterError)
from mayavi.core.common import handle_children_state
from mayavi import mlab
from mayavi import __version__ as MAYAVI_VERSION

logger = logging.getLogger(__name__)


[docs]def restore_scene(saved_visualisation, scene_index=0): ''' Restore the current scene and modules settings according to the scene saved in a visualisation file. Unmatched data sources are ignored. Say the current scene has only two data sources while the saved scene has three, setting for the third data source is ignored. Parameters ---------- saved_visualisation : file or fileobj scene_index : int index of the scene in the saved visualisation. default is 0 (first scene) ''' if any(int(num) < 4 for num in MAYAVI_VERSION.split(".")[:3]): msg = "restore_scene may not work properly for Mayavi version < 4.4.4" logger.warning(msg) # get the state of the visualisation state = load_state(saved_visualisation) update_state(state) # reference scene ref_scene = state.scenes[scene_index] # data sources in the reference scene ref_sources = ref_scene.children # the scene to be restored current_scene = mlab.gcf() # data sources in the current scene current_sources = current_scene.children # warn the user about mismatch data sources if len(current_sources) != len(ref_sources): msg = ("Current scene has {} sources while the reference has {}. " "Mismatch sources are ignored") logger.warning(msg.format(len(current_sources), len(ref_sources))) # Restore the children for each data source # unmatched sources are ignored for current_source, ref_source in izip(current_sources, ref_sources): # Setup the children handle_children_state(current_source.children, ref_source.children) # Try restoring each child separately # if __set_pure_state__ method is available, # we are by-passing the state_pickler.set_state for current_child, ref_child in zip(current_source.children, ref_source.children): if hasattr(current_child, "__set_pure_state__"): current_child.__set_pure_state__(ref_child) else: set_state(current_child, ref_child) # work around for the bug in restoring camera # https://github.com/enthought/mayavi/issues/283 ref_scene.scene.camera.pop("distance", None) # restore scene setting try: set_state(current_scene.scene, ref_scene.scene) except StateSetterError: # current scene is an instance of a different class # at least restore the camera set_state(current_scene.scene.camera, ref_scene.scene.camera)